
--==Latest Change log==--

[9/20/2025]

==Additional Models==
- Happy Ghast + Ghastling (Dried Ghast Models are not in game due to its hardcoded vanilla block model)
- Copper Golem

==Known Bugs==
- Armor renders really weird on baby mobs but will get fixed in future updates.
- Villagers with eye patch textures does not render when the villager blinks.
- Shulkers don't blink for an odd reason.

==Model Fixes / Changes==
- Removed Vex and Allay variants.
- Changed Vex and Allay designs to match Java except the models are personalized.
- Changed Cat ear model.
- Changed Ghast Texture

==Other Changes==
- Changed Strider saddle texture.
- Changed Ghast Sister Spawn Egg to match the one we have in CMMRP.

[7/1/2025] CMMRP Parity Update #1

==Additional Models==
- Chicken, Cow, Pig (Warm and Cold Variants)

==Known Bugs==
- Armor renders really weird on baby mobs but will get fixed in future updates.
- Villagers with eye patch textures does not render when the villager blinks.
- Shulkers don't blink for an odd reason.

==Bug Fixes==
- Fixed Mob Attack Animation from not appearing in the current versions of the build.
- Fixed Phantom Animations
- Fixed Armadillos, Pillagers, Bees, Slimes, Magma Cubes and Wither blinking animations
- Fixed one of the Zombie Villager baby textures from not rendering.

==Model Fixes / Changes==
- Squid (Design + Baby Model)
- Glow Squid (Design + Baby Model)
- Villager, Zombie Villager, Wandering Trader, Vindicator, Pillager, Evoker (Java Model + Textures)
- Ravager (Carriage + Java Accurate Size)
- Iron Golem (Java Accurate Size)
- Armadillo (Java Textures)
- Skeleton, Wither Skeleton, Stray, Bogged (Model)
- Zombie (Reverted Foot Texture)
- Mob Heads (Models)
- Piglin, Piglin Brute, Zombified Piglin (Head Model)
- Hoglin, Zoglin (Design)
- Camel (Java Textures)
- Spider, Cave Spider, Silverfish, Endermite (Arm Model Rotation)
- Goat (Java Model) [barely noticeable]
- Agent (Model Quality)
- Blaze (Texture)
- Polar Bear (Java Accurate Size)
- Warden (Improved Model)
- Ocelot (Model Texture)
- Cat (Slight Texture Change)

==Animations==
- Squid (In Water, In Land).
- Glow Squid (In Water, On Land).
- Warden (Skirt Model no longer moves except when the warden digs)
- Chicken, Cow, Mooshroom, Pig, Sheep, Polar Bear (Carrying Rider)
- Hoglin, Zoglin (Attack/Kick Animation, Carrying Rider)
- Skeleton, Wither Skeleton, Stray, Bogged, Creeper, Llama, Villager, Wandering Trader, Vindicator, Evoker, Pillager (Walking Animation)
- Chicken, Parrot (Flapping Animation)
- Ravager (Roaring, Carrying Rider, Stunned)
- Pillager (Crossbow Animation)
- Llama (Walking Animation)
- Iron Golem (Almost Everything to match Java)
- Baby Models (Walking Animations)
- Dolphin (On Land, Swimming Animation)
- Magma Cube/Slime (Bounce, Sizes, Jumping)
- Cod, Salmon, Pufferfish (Swimming Animation)
- Warden (Improved Animations)

==Edited Elements==
- Removed Jumping Animations to few of the mobs that don't have in CMMRP.
- Removed the separate Vindicator dresses and hair variants textures in favor of keeping consistency with Java.

==Other Changes==
- Baby Models now appear in its intended size without the behavior pack.
- Pig and Strider Saddles are finally visible to match Java.
- Added missing leash pivots to some of the remaining mobs who's been bugged without them.
